Skills are apparently like buffs in Starfield, allowing you to get more damage with certain weapons or an increased success chance during persuasion. You can choose not only your look, but also your background, which offers three starting skills. Character customization is a key element of all Bethesda games, and Starfield won’t be a slouch. Next, the gameplay footage shifted to customization. We also heard a bit about the plot of the game, involving a mysterious artifact that’s “one of many.” Finding more is the key to “unlocking their secrets.” It was more of your typical trailer, showcasing more cities, enemies, and stories. It looks gorgeous, with tall buildings, flowing water, and trees just about everywhere. After a quick landing sequence, we got an aerial shot of the city of New Atlantis on the planet of Emison. The cinematic portion didn’t offer much gameplay for Starfield, but we were introduced to a colony and some characters. We get a look at the UI, as well as a weapon wheel and a couple of guns. VATS is strictly a Fallout feature, so I imagine a greater emphasis on fast-paced action and stealth. You can play in first person or in third, with combat that consists of guns. The gameplay of Starfield is akin to something you’d experience in Fallout. And considering the studio’s history of buggy games, the extra time will be fruitful no matter the final outcome.īut let’s get back to how the game looks overall. There’s still a lot of work needed to get Starfield to work. It was delayed from 2022 to 2023 the iffy framerate from the combat trailer hints as to why. Howard stated that the game will include 100 systems and 1,000 planets to explore. Starfield is possibly the most ambitious game from Howard’s studio, and has a lot of parts that need to play well together. The game looks exciting, but this early footage is still quite rough. Let’s not avoid the elephant in the room. Finally, we got a look at character and ship customization coming to Starfield. The first trailer brought a taste of combat and exploration, while the second was more cinematic, introducing some characters and a colony. Bethesda boss Todd Howard took to the Xbox & Bethesda Games Showcase 2022 stage today, presenting a few trailers for the game. Let’s just hope Starfield doesn’t take another 10 years to come out.Following its delay, Bethesda Game Softworks has at last shared nearly 15 minutes of extensive gameplay footage for its upcoming RPG, Starfield. The studio simply wants to try out new things, just as it did when it released Fallout 3 in 2008. Thousands of angry fans demanded a single-player focus for Fallout 76, even though Bethesda repeatedly referred to it as a spin-off game.īy announcing Starfield and The Elder Scrolls VI and confirming both as single-player games, Bethesda showed that it isn’t moving in a different direction. The other reason was to reassure fans that Bethesda will still be producing single-player titles. “It’s better to say we’re making it,” Howard said.
When Fallout 76 goes gold, Bethesda has confirmed that it will dedicate a full production crew to finishing Starfield.īut why announce Starfield when it’s still far away? Well, one reason was to stay ahead of the leakers, who spilled the beans on Fallout 76 well ahead of its official debut at E3 2018. The second most coveted project on the to-develop list was an “epic science fiction game”, which eventually became Starfield. The top item on the list was a Fallout title, which Bethesda was able to fulfill with Fallout 3 after its parent company purchased the rights from Interplay Entertainment. The developer was primarily known for The Elder Scrolls, but it was hungry to branch out beyond fantasy and into science fiction. Of course, now we know why.īack in 2004, Bethesda Game Studios was throwing around ideas for what games it wanted to work on next. What are we going to do? And we started work right after Fallout 4 was finished.”įans caught wind of the project when Bethesda filed a copyright for it in 2013 and has since continued to renew the rights. “Then we would talk about it from time to time during that period.
“We just talked about it, and then I guess it really picked up steam - we’re going to do this, register the trademark, about five years ago,” Howard told VentureBeat.
Bethesda’s upcoming sci-fi game Starfield has been rumored to be in development since 2015, but a new interview with Bethesda’s Todd Howard reveals that the game was conceptualized long before that.īethesda started committing manpower to Starfield in after wrapping up production on Fallout 4, but it was a twinkle in the company’s eye since at least 2004.